Dear Ryu,
we've coded up our own example menu based on what you made for us - and thank you very much for that - we notice however that the resulting menu is nowhere to be seen on the frame.
When we did buttons we had to associate them with a frame - and I note that there seems to be no association to a frame in the code you wrote for us - so we never see a menu - is
this what is to be expceted ?
thanks
Farrukh
> Hi Ryu
>
> thanks very much - I will certainly look at this example. In the meantime we are having some issues with out save buttons - I will post a thread separately
> -Farrukh
>
> > Dear Farrukh
> >
> > What you want to do is probably possible ( I will write a possible method later.).
> > However TPad has already several mouse operations (zoom, right-click menu, select active pad and so on); so I am not sure it is the best idea to add own mouse operation (which
> > could override other pre-implemented operations.)
> > I will write three solutions below.
> > I wrote an example of the first method.
> >
> > == Method 1 : Menu ==
> > For this solutions, I modified an example in the ROME package.
> > The update is done only in the 'develop' branch.
> > You can read the example by 'git checkout develop' command after you clone the ROME package.
> > The example is in $ROMESYS/examples/argus/menu and the third tab (T3) is one for that.
> > In ROME, you can easily add menu items in the menu bar. In the example, menu items to open and save a specific tab are prepared.
> >
> > == Method 2 : dedicated buttons ==
> > If you prefer buttons instead of menu, you can put dedicated buttons to trigger "OpenPad" function in the example instead of adding menus. The buttons can be implemented
> > either of the following two methods,
> > 1) TButton, which can work as the same way as your Save button
> > 2) Writing own class derived from TBox or TMarker. A box or maker can be put on each canvas.
> >
> > I hope the first method is obvious for you. You can make another button similar to your Save button and call "OpenPad" function.
> >
> > The second method is a little more complicated; you make your own class and override "ExecuteEvent" method.
> > In the overriding function, you can call any functions when the box or marker is single-clicked, double-clicked, mouse-over and so on.
> > A disadvantage is that the box or marker is always visible, and will be drawn in the output PDF files too.
> >
> > == Method 3: click on Pad ==
> > You can probably do what you write with making own class derived from TPad; then you override "ExecuteEvent" function for calling a function to make a separated canvas and
> > draw a clone of itself.
> > You may also need own TCanvas and TRootEmbeddedCanvas for using the customized classes instead of regular TPad and TCanvas.
> >
> > If you are satisfied with the first method, please try the example.
> > The second method with TButton must not be very difficult.
> >
> > If you prefer the second (using TBox or TMarker) and third method, I will investigate if it is actually possible.
> > For the two methods, I think you need to write your own classes.
> >
> > Best regards,
> >
> > Ryu
> >
> > > Dear Colleagues,
> > >
> > > We are succesfully running a ROME executable both online and offline with an
> > > ARGUS display with a canvas that has multiple pads on it. We have also
> > > implemented a "Save" button which one can click on and save the _entire_ canvas
> > > (containing all the pads) and saves it to pdf.
> > >
> > > I was wondering how one would go about making the following modification :
> > >
> > > When a user moves a mouse over to a particular pad and clicks on it - then only
> > > the histogram on that pad is displayed on a separate canvas (so the user can
> > > examine it closely) and also save just this one histogram - with a save button
> > > similar to the one we've already written.
> > >
> > > many thanks for any insight
> > >
> > > Farrukh |