> Right, but I can only complete the parts that I thought of and for which I already have
> code. This leaves out support for DMA (read: any block transfers) and interrupts.
DMA should be simple. We have a dma_flag in the MVME_INTERFACE structure, which only needs to
be set with mvme_set_dma_mode(...). The mvme_read/write subroutine then checks this flag and
calls the appropriate routine from the native API. About interrupts I haven't thought so much.
Does TRIUMF use interrupts anywhere? Or are all midas frontends in polled mode?
> Well, all interfaces are different and no amount of software will make them look all the
> same.
>
> > - "cover" any specialities from the drivers, like memory mapping.
>
> Exactly. We are facing a tricky task of inventing one API for two completely different
> modes of operation- purely memory mapped access on UniverseII based hardware and message
> passing access for the SIS3100 and VMUSB (Wiener VME-USB2).
Not all the same, but some common denominator. The memory mapped architecture can probably be
hidden in an API. So if one calls mvme_read/write, the routine checks if that region is already
mapped, and maps it if necessary. Then all you need is a proper offset and a memcpy(). Checking
about mapping causes some overhead. You have to check a hash table or a linked list which takes
time. But I think (see previous message) that this overhead should be small compared with the
IO operation.
> I am now facing this problem with the Wiener CCUSB CAMAC-USB2 interface. I can
> implement all of mcstd.h, but the interface is intended to be used by downloading it with a
> CAMAC readout program and mcstd.h knows nothing about that.
Downloading a program you probably cannot cover with a common API, you are right. The problem
with USB is that you can only make ~1000 transfers per second, even with 2.0. So if you want
more, you need the old list concept.
> > So one should only use explicity vme_read/vme_write functions.
>
> Rightey-ho. The fly in the ointement is that all VME ADC and TDC drivers in TRIUMF are
> written assuming memory mapped access, and I will not convert them to vme_read/vme_write
> overnight (think of testing).
You don't have to. This question only comes up if you (have to) use a non-memory mapped
interface. You can then either write then two separate drivers, or one driver and two MVME APIs.
> > Now I would like to hear anybody's comments. If we agree on this method, we have to
> > define a complete set of functions mvme_set_xxx.
>
> We currently require only single-word transfers so we can concentrate on mvme_set_xxx for
> block-transfers later.
I need block transfers end of this month, so we should it include it in our current discussion.
The problem is that I use our (own) DRS2 waveform digitizing board, where each board produces
70kB of data per event. In non-DMA mode, the transfer would take forever.
> > maybe we can make a more generic mvme_set_vme_mode(mode), where mode could be fifomode,
> > 2eVME mode, chained block transfer mode and so on.
>
> This is a can of worms and I would rather postpone discussion of block transfers. To give
> you a taste: UniverseII does not have a "fifo mode"- it *always* increments the vme address
> (silly). A fifo mode can be emulated using chained transfers (read 256 bytes from
> addresses A through A+256, then read 256 more from address A, etc.), but the present VMIC
> VME library does not support chained transfers. On VxWorks, we do not even have a driver
> for the DMA engine, so not block transfers there at all.
If a native API does not support block transfer, the MVME driver should just ignore the DMA
setting. A ADC driver might then run slower, but still run.
> I will now think about and post an updated proposal for mvmestd.h
Please also consider elog:221, I guess this is a cleaner and more flexible way of implementing
any MXXX standard.
- Stefan |